Roadmap
Future features and updates
This document outlines the planned technical improvements and feature additions for the MP_Inventory plugin.
With our core architecture and local tracking optimized, this roadmap defines the next major mechanical features required to finalize the MP_Inventory plugin. These features strictly adhere to our design philosophy: they provide bulletproof APIs and core inventory mechanics without forcing specific game logic onto the developer.
1. Advanced Filtering and Restrictions
Allowing specific containers or slots to conditionally reject items based on tags or IDs (e.g., A Wood Bin that only accepts wood, or an Equipment Screen where Slot 0 only accepts Helmets).
2. Sockets / Attachments
Allowing items to safely hold and track sub-items (e.g., inserting a Gem into a Sword, or attaching an Optic onto a Rifle) without bloating the core array replication payload.